Casino Hall | TDUSC GAME

Art Direction & Visual Concept

Casino Hall | TDUSC GAME

"Art Direction & Visual Concept"

Studio : KT-Racing
Mon role : Visual concept & Art Direction

As the Art Director for Solar Crown, I blended the organic elegance of Art Nouveau (flowing curves, floral motifs, and luxurious materials) with neo-retro aesthetics (geometric lines, neon lights, and arcade-inspired designs) to craft an immersive casino experience that feels both timeless and cutting-edge.
Key Features:
Hybrid Design: Chandeliers and railings inspired by Guimard’s Art Nouveau style, paired with retro-futuristic slot machines reminiscent of 1980s arcades, and dynamic synthwave lighting.
Sensory Immersion: A harmonious balance of visuals (curves vs. geometry), sound (electro-jazz ambiance), and textures (wood, metal, and glass).
Collaboration: Worked closely with Level designers and lighting specialists to merge aesthetics with functionality, balancing vintage opulence with interactive technology.