IBIZA | TDUSC GAME

Art Direction

IBIZA | TDUSC GAME

"Art Direction "

Mon rôle : Art Direction
Studio : KT-RACING
Editeur : Nacon

I had the honor of leading the creation of the island of Ibiza for the game "Test Drive Unlimited." This mission was not merely about faithful reproduction; it aimed to transcend reality and offer a fantastical and enchanting vision of this Mediterranean island.

Artistic Vision:

Dreamlike Landscapes: Every corner of the island was imagined to evoke a sense of wonder and awe. Golden beaches, majestic cliffs, and lush forests were elevated to create an environment that surpasses reality, inviting players to escape into a waking dream.

Magical Atmosphere: The virtual island of Ibiza is imbued with a magical aura, where sunsets are more vibrant, stars shine brighter, and landscapes are more captivating. This fantastical vision aims to captivate players and immerse them in a unique sensory experience.

Challenges and Achievements:

Balance Between Reality and Fantasy: The challenge was to find the right balance between a faithful representation of Ibiza and an artistic interpretation that would allow players to experience an extraordinary adventure. Every element, from winding roads to picturesque villages, was designed to offer an immersive and memorable experience.

Visual Innovation: Through advanced artistic techniques, we created environments that are not only visually stunning but also tell a story. Players can feel the magic of Ibiza through subtle details and carefully orchestrated scenes.

Transcendent Experience: Players are invited to explore a version of Ibiza that goes beyond reality, where every turn of the road reveals a new wonder. Whether racing or simply cruising, the island offers a transcendent experience that leaves a lasting impression.